I’m using a plugin to get old studs and was wondering if I could that different texture most games had (example: Doomspire Brickbattle). I looked on the dev forums but couldn’t find anything
What I have:
What I wish to achieve:
I’m using a plugin to get old studs and was wondering if I could that different texture most games had (example: Doomspire Brickbattle). I looked on the dev forums but couldn’t find anything
What I have:
What I wish to achieve:
Could what you are trying to achieve be inlets rather than studs? Otherwise it’s likely to do with the graphics quality setting.
Its not with the graphics nor inlets
I think this might be just a difference in lighting
In the command bar type:
workspace["PART NAME GOES HERE"].TopSurface = Enum.SurfaceType.Studs
workspace["PART NAME GOES HERE"].BottomSurface = Enum.SurfaceType.Inlet
i think this one will be fast for _,Part in pairs(“Folder”:GetDescendants()) do
if Part:IsA(“Part”) then
Part.TopSurface = Enum.SurfaceType.Studs
Part.BottomSurface = Enum.SurfaceType.Inlet
end
end
Thats for all parts. I am talking about one. Also please format your code with three backquotes “`” on top and bottom of your code!
thats a thing from my keyboard and it don`t do anything in code idk
Or this:
local part = Instance.new["Part"]
part.Parent = game.Workspace
This will spawn a part with the surface menu in properties.
my brother in christ those are brackets you are trying to index the .new attribute of the Instance superclass instead of calling it as a constructor function
Thats part creation comepletely.
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