How to give player accessories?

I’m a bit confused on how HumanoidDescription works even after looking at the docs and looking at other devforum posts. Currently, I’m trying to make a catalog avatar game. I have access to the catalog, but don’t know how to give the player accessories based on the catalog item’s productID. How would I tackle this problem?

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Player:LoadCharacterWithHumanoidDescription()

I would recommend looking into using InsertService:LoadAsset() instead, though.

Hopefully it’s not looked down upon for me to ask since I’m not contributing to your solution. But, how did you gain access to the catalog?

This is what I read: How Do I Go On To Making A Working in game catalog with HTML - #3 by Isocortex
And this as well: How to make your own proxy

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