Hey there! I have a question about scaling GUIs for my game for all devices, I realized that my GUIs would not scale for all devices after I had already made them all. With the knowledge I have on this, the best thing to do is use scale, not offset, for all GUI’s position and size, and then use UiAspectRatioConstraint for all of them. I would like to know, is there a better way to do this, and what do you do with this kind of thing?
Actually there is a plugin that auto-scale things, pretty useful, here’s the link:
Hope it helps!
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