How to handle bullet when shooting while moving

Hi Developers, so I’ve planning myself to make improved handle bullet, like you’re shooting while moving. So I’ve been tried these solutions doesn’t look like improved.

Initializer Server:


Video:


As you can see the bullet travels back to the player or any position near player while I’m moving.
So It does not look like improved, I want need people have ideas to fix or have solution to fix the not improved bullet.


Solutions I tried:

  • Change the bullet position when is moving
  • Change the Debris Item Life time

Anyone can give me examples, fixes or solutions how to do it?
Thanks.

1 Like

When doing something like this, it’s better to create the bullet on the client. Have a RemoteEvent make the bullet on the client when you fire it from the server.

3 Likes

How I can affect it from players when I shoot it?

1 Like

Oh nevermind I’ll make my own as possible so I’ll test it out if it does works.

1 Like