How to have 2 Joints connected to a same part?

So i have a character, his arms and legs have all have one part each inside them which are supposed to be connected to the arms/legs with a WeldConstraint. Problem is there is already a Joint/Motor6D in the arms and legs so the Joint/Motor6D’s “Activate” property turns off, so i can’t animate the arms/legs. How would i fix this problem?

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Please help me with this i still can’t find a way to fix it.

Can you send a photo about that?

Motor6DProperties

I don’t really know how to fix that, sorry mate

Can someone PLEASE help with this?

Try to make a rig in blender, It should work like that

Ill leave you here a tutorial:

How to Animate Characters {NEW} (Skinned Mesh Rigging) [Tutorial] {ROBLOX Studio} - YouTube

I don’t really use Blender and i don’t plan to, i prefer modding with Roblox Studio as i have used Blender once and the controls we’re really uncomfortable and it was too hard for me.

I see, then good luck with this

Alright then, thanks. Hopefully i’ll find a way to fix this issue.