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What do you want to achieve? Keep it simple and clear!
im trying to make it so when the player picks up a gun it goes into their right hip -
What is the issue? Include screenshots / videos if possible!
if i putscript.Parent.PrimaryPart.CFrame = player.Character.LowerTorso.CFrame:ToWorldSpace(CFrame.Angles(math.rad(90), math.rad(90), math.rad(0)))
first, the gun is positioned the wrong way and if i usescript.Parent.PrimaryPart.CFrame = togive.Character.LowerTorso.CFrame:ToWorldSpace(CFrame.new(1, 0, 0))
first then the gun is inside the torso, i need the gun to be pointed forward and the gun to be on the right hip -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
i tried searching but there wasnt anything
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