I’m trying to make a cylinder around the player (2 unions). That is done, however you can see that the brightness on each side is different. Turning down brightness to 0 causes it to be equally bright, however this causes there to be no shadows in the game. So at the moment it’s either no shadows, or a form of lighting that doesn’t look good for the eyes or the mind. I think it’s the sun that is causing this, but changing timeofday doesn’t do much. Is it possible to make this light equal on both sides without cutting shadows out of the game?