Within this game, when a player dies, they are hidden from other peoples view on the leaderboard and or ESC menu. I do not know how they accomplished this but I want to recreate it within my game. Any tips or help would be nice.
If they’re hidden on the ESC menu as well then the only way I can think of that can achieve this is a RemoteEvent telling every client (excluding the client that just died) to destroy that client’s Player instance. Though, it seems to crash that client’s Studio instance unless you add a delay to it (5 seconds worked for me)
Here’s the small example place I used (this does not include any of the RemoteEvent shenanigans!!!) PlayerHider.rbxl (32.0 KB)