Hello there.
I was trying to implement a UI Drag Detector in my game, but ran into a small problem:
The white circle in the image is a frame with a UI Drag Detector inside which works fine, but on mobile devices it creates this annoying blank semi-transparent gray circle when I start dragging, how do I get rid of it?
I’ve tried setting ActivatedCursorIcon and CursorIcon to different images, but seems that doesn’t do anything.