How to highlight edges of 3d shape?

Im trying to achieve a simple effect that the studio highlight doesn’t achieve, I want to create basic 3d shapes(triangle, hexagon square) that are neon with white outlines on all the edges. Highlight only highlights the surface but not the extra edges.
Goal:
image
Attempt:
image

I haven’t looked much into this issue mostly cause i dont know where to begin.

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For this you’ll probably need Blender. An easy way to do it with geometric shapes like the ones shown are to make the shape in Blender, duplicate it, add a Wireframe modifier to the duplicate, and then adjust and texture the parts as needed. It’ll create a cage around it like this:

It can be fully moved around and edited on it’s own, and properties like thickness can be changed in the modifier settings.

You could also do this in studio by just using extra parts to outline the shapes, but it would be very tedious and probably lower performance.

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Easiest way is to add a highlight to the mesh, and change the FillTransparency to 1,

image
thnx!

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