I am trying to make a chance pity system for my horror game but I don’t know how to calculate the values can someone help please?
Do you already have a way of picking a player that accepts a different weight for each player? If so you can just give the pitied player more weight.
No the chance value is a NumberValue
Yeah but how do you pick which player gets the thing?
The player with the highest chance gets it
Well that’s not really a chance? Are you giving each player a random number for their chance value?
Okay when the player joins the game they get a chance NumberValue stored in the Leader-Stats of said player the player can do things to get the chance up and once its the high enough they can get the monster next round basic round-based survival horror pity system