I want to make this pets rainbow, but the pets have texture id because are single part
I try this script but is not work:
local part = script.Parent
while true do
part.BrickColor = BrickColor.Random()
wait(1)
end
I want to make this pets rainbow, but the pets have texture id because are single part
I try this script but is not work:
local part = script.Parent
while true do
part.BrickColor = BrickColor.Random()
wait(1)
end
the reason it is not changing colors, it actually does but it’s not showing because the part is already layered with textures. you can’t change the color of the texture (mesh textureid) or surface appearance of a meshpart
What @MikeartsRBLX said above. The color of the part itself is most likely changing, but the texture above is simply covering it. Imagine the texture as a layer that is the surface area of the part, like the packaging of a present, where the paper package would be the texture and the contents inside of it the part itself.
Yes is true, I will try something new, Thank you!