How to I move and object in local/parent space?

Something like this doorLeft.Position = doorLeft.Position + Vector3.new(-0.1,0,0) is broke when parent changes orientation. So how do i do it?

1 Like

Well this worked

doorLeft.Position = doorLeft.Position + doorLeft.CFrame:VectorToWorldSpace(Vector3.new(-2,0,0))

2 Likes