How to I remove the abiliy for a player to jump

I know at first thought you would say just set jumppower to 0 which i did but when a player sits and you jump(w/jumppower at 0) it still unsits so like how do i do this

Im not sure what else to right, its a pretty straight forward question, just short

I believe you can use Context Action Service to unbind the spacebar from jump

CAS:UnbindAction(“jumpAction”)

do you happen to know where I can find all the ‘actionNames’ keys

It’s not in the object browser and I can’t seem to find it on the DevHub

What do you mean by ‘actionNames’ they’re just named what they are. You can get them with CAS:GetAllBoundInfo()

Use the UserInputService or refer to this post.