I have a script that aims the character towards their mouse, it works fine on PC, but there’s a problem for mobile.
I use a body gyro and mouse.hit.p to get the mouse/finger position, but if you’re using a second finger/the finger you’re using for the joystick, the character will jitter back and fourth between the finger positions and I only want it to focus on the initial finger, if you get what I mean.
An example of what I want is similar to Blox Fruits. When you initiate a skill, the character will only follow the finger the initiated the attack and will completely ignore any other inputs
Happy to provide more information if needed