How to implement HitStop?

Hey y’all!

I would like my games to have some sort of hitstop. If you are not aware of it, here is a video explaining briefly what it is:

I have thought this over and I can not figure out how something like this could be done on Roblox. Any ideas?

I believe this could be possible, try looking into the functions of the AnimationTrack object, namely the AdjustSpeed, AdjustWeight, and Stop functions.