There are doors and there is a zone. When the player is in the zone, also kick animation. I need to make sure that when the player is in range, the doors open.
Animation.
local Character = script.Parent
local Humanoid = Character:FindFirstChild("Humanoid")
--local animationTrack = Humanoid:LoadAnimation(animation)
--animationTrack:Play()
local animation = Instance.new("Animation")
animation.AnimationId = "http://www.roblox.com/asset/?id=12526983237"
local crouchKey = Enum.KeyCode.C
local crouchButton = Enum.KeyCode.ButtonB
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(key)
if key.KeyCode == Enum.KeyCode.Space then
local animationTrack = Humanoid:LoadAnimation(animation)
animationTrack:Play()
end
end)