I have a blender .fbx file with multiple animations in it.
When I import this .fbx file into the Roblox Animation Editor, it only imports the 1st animation out of about 8 of them.
How can I export the .fbx file in a way that I can choose which animation gets imported into roblox?
^ Only importing headbutt animation and none of the others.
Update: I tried opening “Nonlinear Animation” and changing the NLA track, because someone said Roblox Studio only takes the “first animation track”, but that didn’t work. It’s still importing this specific animation and none of the other ones.