Hello, I believe this isn’t the first time a question like this one appears but I really haven’t found a solution as of how to use/import a font into Roblox Studio.
To give some context, I am trying to make a game where a driver can select from 99 Numbers depending on the racing team on which they are. Considering the fact that there are 10 Teams, that would be 10 Different Fonts but 990 Numbers, or Decals.
So either I manage to use fonts, which would be ideal, or I have to find a way of accessing the Asset Manager or ToolBox > My Images by script.
I would be very grateful for any help!
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If by import fonts you intend to use them with the Font property of TextLabels, not (currently*) possible. You’ll have to upload images and use those instead. I strongly recommend that you upload one image per font and make use of ImageRectSize and ImageRectOffset. This’ll allow you to reuse a single image asset for every possible number of a font.
* “Currently” in brackets because I believe there are plans for this to be possible but don’t take my word because I don’t exactly recall the plans for fonts.
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Well thanks… If anyone else has another solution, please post it!