Hey Developers! Ever wondered how to import high quality character faces onto R6 and R15? Probably not, but i’m here to show you!
(You can just rename the characters head, but that removes the players username above their head, and may break scripts.)
Requirements:
-Face (Recommended to be 750x750px+, I’m doing 1024x1024px)
-Roblox Studio (Obviously)
-Moon Animator (A plugin, Optional)
Step 1:
Import your face, this is done with decals, either on the roblox website or in the game explorer.
Website:
Go to https://www.roblox.com/develop then find the decal section and fill the ‘Create a Decal’ out and copy the id. (You can upload it to your game place if you want)
Game Explorer:
Open Studio, go to view then find ‘Game Explorer’ next to the properties (it’s at the top) click it, a new window should appear. There should be an ‘Import’ button, click it and import for file(s)
Step 2:
Sadly, for this to work it requires a custom character, or you could make a weld script to do this.
Go to Plugins > Build Rig
then choose the rig type you want (R6/R15) i’ll be using R6 and a face I made. (If you are using R6 it will have a block head, to fix this, import a R15 rig and take the mesh from its head and put it in your rig)
Step 3:
You might just think, “Oh yeah? Well I’m just gonna put a decal on my character’s face.” if you do, here’s what happens (R6, R15 is higher quality, but for very high quality).
To fix this, you have to duplicate (CTRL-D or CMD-D) the head and set its transparency to 1
and move the decal to that face (name it something other than head, mine is called ‘face’)
Hey! Look at that! Much better, if you were to run it now the head would fall off, we don’t want that, this is where Moon Animator comes in (No we’re not animating)
Step 4 (Type A, Normal Welds)
Select the original head and the new duplicated head (you can select multiple by holding Control
/ Command
whilst clicking two or more objects)
Then find the Model
tab (at the top again) then find the Create
, It should look similar to this:
You should then open the dropdown menu by pressing the small arrow below create and search for the Weld
option, a weld constraint should appear inside of the first object you selected.
Step 4 (Type B, Moon Animator):
If you don’t have your explorer open, open it (View > Explorer
), once it’s open go to Plugins
and look for the Moon Animator
section and open Easy Weld
Once you click on Easy Weld
you should see a menu pop up that looks like this:
At the top there is Cleaner, Parts and Model
, click on Parts
Once this is on your screen, if Animatable
is checked, un-check it.
Now, in the Explorer, find your character and then find the Head
part and click on it (in the explorer), once you’ve done this, you hold CTRL
or CMD
on on mac and find your face part with the decal(s) and click it (Whilst holding the CTRL
or CMD
) and press the Join in Place
button, this should create a weld inside of your head that has no decals, now it’s welded you can do what you please with the character!
I recommend to change the face part to CanColide
, CanTouch
off and Massless
on (Properties)
-Arvid