How to import meshes with location?

Hello! There used to be a way to import meshes with location in the asset manager and bassically to do this all you had to do was right click and it inserted all of them with their location! This was super useful if you had a model that you wanted to texture in studio instead of blender so right clicking and inserting with location was very useful.

But now if I right click this is all that happens.

image

Nothing at all :confused:

Is there a way to bring back the old right click and insert with location method? Or an alternative to that? Please let me know because it is pretty time consuming with larger models.
Thanks!

3 Likes

Does anyone know? Even if you dont reply to bring this up to most recent post so it an get figured out quicker

This imports models all together with their own location.

Or you can just right click the meshes. IN THE ASSET MANAGER

Sorry i didnt mark this as solved. It worked when i right clicked but it just is really glitchy. I would click on it then 5 seconds later it would appear

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