this is the result that came from importing the model into roblox

and this is the result i want and i even uv mapped it as well
well it kinda works but now the top is pink

and in unity

how to make top part shiny and not pink
roblox isn’t applying the uv map correctly

Is your original project in Blender?
Are you exporting as .obj?
I’m not a Blender expert, but the few objects I made there with textures were imported correctly into Roblox, so the problem must be with your original UV Map.
yes
no .fbx
and i do have the right uv map, but roblox isn’t using it
Try to export as .obj and see what happens…
i’ve already tried that, and it gets me the same results
If you can, send the Blender file here for me to test.
it works i had to delete the other uv map