@LTB012 and I recently created and published the game „Food Truck Empire“. We are active on social media and therefore we get some players.
After analysing the analytics, we saw that we have to adress the issue with the average session time and our D1 Retention since both are pretty low (5.5 mins average session time, 2-5% D1 Retention).
How do you like the tutorial we have in-Game? Do you have any other feedback or tips how we can boost our average session time?
You may have to consider on your experience’s core loop, the inaugural user experience, and scalability.Additionally, it is vital to enhance the core loops with various programming approaches to create a compatible disposition in the entirety of the game which I believe is inadequate in your current experience.
The average session time is specifically deemed by the extent to which your dedicated players are intrigued by it. It is imperative that you address the causation of your lowered average session duration using an analytical strategy paired with reliability within the framework of an essential looping operation. I would suggest that you improve the game’s functionality as well as the gaming approaches that keep players interested in it.
I believe I need to be more comprehensive and precise. To increase the average session time, I would like to advise the following adaptations to your game:
Small accolades that increase with each subsequent entry will encourage players to return every day.
2.Take advantage of datastore to provide players pop-ups that are tailored to their interests.
3.In order to help players navigate their first day on their current job, consider to create a distinctive a particular identity for a character.
4.Although challenging, this encourages players. While players are disconnected, let them earn some in-game money or supplies.
Host theme-based or season-based events weekly for improving the average session time and D1 Retention.
that guy writes like a bot lol, for me the game was just boring, the tutorial was so long, when i stopped at the apartments i just couldn’t bother learning how to navigate the menus and quit
Thanks for your honest feedback! So you would suggest shortening the tutorial and making the game more engaging? I can understand the thing with the tutorial but which thing could you suggest us that make the game more engaging?