I’m trying to make some big text on a surface GUI. However, it is really blurry. Does anybody know a workaround?
are you sure? the text in the image looks just fine.
You’re right, it does look better in game, especially with some font + effects. It’s just something that’s bugging me, knowing it could look much better if it could be higher quality
Hello @thunderbolt7412, just go to your SurfaceGui and head down untill you see pixel and then type in 500, if the Text are to small then, than go to your label properties and go untill you find scale and scale the Text: TextScale and then you done
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