How to interpret weapon sway on tween service instead of lerp?

  1. What do you want to achieve? Keep it simple and clear!

I was using a rotation module to interpret swaying on my viewmodel, but it uses lerp and when i experiment it stutters a bit when swaying.

so i read a thread on the devforum how to smooth it.

I found an interesting thread that says u could interpret swaying using tween service
instead of lerp.

so how do i achieve this?

What the heck did you just said bro?

lol what a reply. simply i want to know how to make weapon sway using tween service

Oh, that simplifies it in 100% more ok idk how to do that