How to keep 3 different meshes in the same position while still allowing physics?

  • What are you attempting to achieve? (Keep it simple and clear)
    Allowing physics on my 3D model, which consists of 3 meshes.

  • What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
    I have this nice cube looking 3D model, but it falls apart when I run the game.
    Watch https://www.youtube.com/watch?v=VSqLxxHKtjA for a showcase, DevForum won’t accept .mkv files.

  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)

    • Having the model anchored, but this also disables physics though.
    • Having the model unanchored, but then the 3 meshes fall apart.
3 Likes

Use weldconstraints

Once you set the properties Part0 and Part1, those parts will now be connected.

Connect the whole model with 2 weld constraints and you’re good.

3 Likes

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