How to keep player in platform stand

I’m trying to make a working ragdoll that works whilst the player is not post-mortem. Whenever you get ragdolled while jumping, it’ll bring you up in the air.

I’d recommend playing around with the ragdoll part collisions, is seems to be caused by collisions so try setting collision to off on some parts or make the player parts not collide with each other using collision groups.

Oh, what I use is custom collisions, with collision parts. Collision parts allow more reliable ragdolls.

I’ll try that, don’t worry.

Thank you.
Although, I still have an issues with states, atleast you don’t fly into the atmosphere anymore and it isn’t no longer abusable.
Thanks!

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