How to keep SurfaceGui within the same scale ignoring the size of the part

Hello,
I am currently working on a tower defense game, and I tried making the range. However, the size of the lines change size with the part. Does anybody know how to keep the lines the same thickness no matter the size of the part?

(I used a SurfaceGui on the part with ImageLabels inside the SurfaceGui)

Try using offset instead of scale for your sizing.

It did not work unfortunately.

This is how I have my range set up

image

image
image

The size should be something like {0, 400},{0, 400}
Scale is the first number between 0 and 1 in the brackets, 0 and 100% filled of the total SurfaceGui.
Offset is the second number in the brackets. It’s only based on pixels so it won’t change if the SurfaceGui changes. You can also add a UIAspectRatioContstraint set to 1 to ensure your pictures stay square.

I tried it just now and I am pretty sure it didn’t work. Nothing changed. If you think I am just being stupid could you please try it out yourself? Thank you.

There is no way to keep the lines the same size due to the image scaling with the part. You would need to create a new image with smaller lines and apply it to the larger part

Okay, thank you for your reponse.