Im trying to fix an exit button in one of my old games by killing the player on the press, but it looks like I cant really kill a player through a localscript.I’ve tried putting the origin position to the area I want when the player exits, but its not working.
Could someone tell me how to kill a player through a local script, and make it possibly work a bit?
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If you mean another person, you can’t. However, if you mean the client, you could probably just do something like this:
local player = game.Players.LocalPlayer
player.Humanoid.Health -= math.huge
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game.Players.LocalPlayer.Character.Humanoid.Health = 0
Using local script to reset the player’s character will make a bug in the server. They will see the player as alive but in client its dead. So use events.
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The client has network ownership of their player so if they die, set their health to 0, etc it won’t bug the server as you put it.
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