I am wondering how would my scripts know if a player joined through teleport service or the roblox website? I need this information to save time for the player in joining back to the main menu.
Game Match Ends ----> Teleport To Main Menu
Player Joins ----> If Player Is From Teleport Service -----> Skip Loading
Player Joins ----> If Player Is Not From Teleport Service ------> Load
At first, an idea was to use messaging service to communicate between the places but I’m wondering if there’s a different way.
Any solutions are appreciated.
(If there’s already an existing topic about this please link me it.)