How to know if something was printed on output

Hello, I was wondering, if it’s possible to detect a Print on output?
This is because, I don’t use print() on my game, and most of exploits do so, just to prevent I kick them

I believe so— game:GetService(“LogSerive”).MessageOut should fire whenever something is posted in the output

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how do you go about detecting a specific print() that is put into output?

game:GetService(“LogService”).MessageOut:Connect(function(message)
if message == “The specific message you want to check for” then
– do stuff
end
end)

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