So i use datastore 2, which takes a module full of stats and loads them in, but I wanna know how to tell when everything has finished loading in, any help?
local DataStore2 = require(1936396537)
local Settings = require(game.ReplicatedStorage.ModuleScript)
game.Players.PlayerAdded:Connect(function(plr)
for i,v in pairs(Settings) do
local datastore = DataStore2(i,plr)
local where = v.Where
if v.Where ~= "Player" then
if plr:findFirstChild(v.Where) then
where = plr[v.Where]
else
local folder = Instance.new("Folder",plr)
folder.Name = v.Where
where=folder
end
end
if v.Where == "Player" then
where= plr
end
--// Creates the Value
local val = Instance.new(v.What,where)
val.Name = i
val.Value = v.Value
--// Loading
if datastore:Get() ~= nil then
val.Value = datastore:Get()
end
--//Saving
val.Changed:connect(function()
datastore:Set(val.Value)
end)
end
end)
How would I go about doing this? Because im trying to convert this intro an event that fires from the intro, and once its all loaded i want it to send an event back saying its finished loading it all in
so iv put this together, it receives the first event and loads everything, but wont send the last one once its all loaded, any help.
local DataStore2 = require(1936396537)
local Settings = require(game.ReplicatedStorage.ModuleScript)
local gui = nil
game.ReplicatedStorage.Remotes.ToDatastore.OnServerEvent:Connect(function(plr,gui)
print("got first event")
gui = gui
for i,v in pairs(Settings) do
local datastore = DataStore2(i,plr)
local where = v.Where
if v.Where ~= "Player" then
if plr:findFirstChild(v.Where) then
where = plr[v.Where]
else
local folder = Instance.new("Folder",plr)
folder.Name = v.Where
where=folder
end
end
if v.Where == "Player" then
where= plr
end
--// Creates the Value
local val = Instance.new(v.What,where)
val.Name = i
val.Value = v.Value
--// Loading
if datastore:Get() ~= nil then
val.Value = datastore:Get()
end
--//Saving
val.Changed:connect(function()
datastore:Set(val.Value)
end)
end
local typeofe = "StartIntro"
gui.Event:FireClient()
print("sent 2nd event")
end)