I was wondering what function or event does it? Almost like detecting when audio ended?
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you can do this like so:
animationTrack.Stopped:Wait()
-- This waits for the animation to stop
Also, you should search it for yourself by typing something like âhow to detect animation ended Robloxâ.
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Donât forget to mark the post as âSolutionâ if it worked for you so that people wonât check this post if its already solved.
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Donât tell me or remind me what to do on my own post, I know what to do, Iâve been doing this longer and I know but thanks for your help.
For audio you can do kinda like what @HelpfulFLASH_KID said and do
audio.Ended:Wait()
Wait just waits until the event happens so kinda like the wait until block in scratch
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