How to know that an animation ended?

I was wondering what function or event does it? Almost like detecting when audio ended?

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you can do this like so:

animationTrack.Stopped:Wait()
-- This waits for the animation to stop

Also, you should search it for yourself by typing something like “how to detect animation ended Roblox”.

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Don’t forget to mark the post as ‘Solution’ if it worked for you so that people won’t check this post if its already solved.

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Don’t tell me or remind me what to do on my own post, I know what to do, I’ve been doing this longer and I know but thanks for your help.

For audio you can do kinda like what @HelpfulFLASH_KID said and do

audio.Ended:Wait()

Wait just waits until the event happens so kinda like the wait until block in scratch

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