How to launch Parts in a Arch Shape

I was trying to make it so Parts can be launched from a Pad, I got it working but when the AssemblyLinearVelocity reaches 0 it just falls so I was wondering how I could go about having Parts launched in a Arch instead of Half a Arch.

You need to use the ApplyImpulse method on the parts.

Something like:

Part:ApplyImpulse(Vector3.new(1,0.5,0) * 100)
1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.