I was trying to make it so Parts can be launched from a Pad, I got it working but when the AssemblyLinearVelocity reaches 0 it just falls so I was wondering how I could go about having Parts launched in a Arch instead of Half a Arch.
You need to use the ApplyImpulse
method on the parts.
Something like:
Part:ApplyImpulse(Vector3.new(1,0.5,0) * 100)
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