I’d like to use (HoverImage) to tag the character I’m using and have all other images unchecked whenever I choose a new character, just an image I want to stand out. Thanks!
I would suggest not using HoverImage and manually changing the image on Hover/Leave, and when a character is picked, maybe declare a variable called ‘PickedCharacter’, it’s value is the name of the Image that has been selected, if the player hovers on any other Image that’s name does not match the variable’s value, do not change the Image.
I’m using it this way