Hi, I need to remove the animation of the death of the player and load his charactrt maximally fast, there is such a decision:
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
while task.wait() do
if char:FindFirstChild("Humanoid") then
char.Parent = game.Workspace
break
end
end
char.Humanoid.Died:Connect(function()
char:Destroy()
task.wait()
plr:LoadCharacter()
end)
end)
end)