I want to display a players character in a viewport frame WITHOUT loading their character in the world (EVER!)
I’ve read through this forum post
However its solution requires the character to be in the workspace. I want a way where I can get a players character, create like a dummy, apply humanoid description to said dummy, and then have it inside a viewport frame
Please do not suggest loading the character in. The way my games setup, I don’t want the character loaded in at all
I think that you would do exactly that, create a dummy and apply the humanoid description and you can animate that dummy as needed. One of the specific features of that post was replicating the player’s movement into the viewport frame, which you don’t need to do, so it simplifies it for you a little bit.