How to Load GUI when player die?

I make a system quest, player get mission, gui will clone() from replicated storage to PlayerGui.ScreenGUI. But when player die, this gui disappear. How can i save it or load it when player respawn ? I need an idea

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Not sure if this is what you’re looking for, but there’s a ResetOnSpawn property of ScreenGui.

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Instead of cloning a GUI, you could parent it in StarterGui, have it’s Enabled property turned off, have the ResetOnSpawn property turned off, then just enable that GUI instead of cloning a new one.

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i dont know it, how to use it ?

How do i use ResetOnSpawn ? A script in ServerScript ?