Hello,
I’ve been trying to make a mantling system where players can jump up to ledges and hang there, and have the ability to move along the ledge. But I have no idea how to actually keep the player in the position they were, midair, as they jumped up to grab the ledge, so that they can hang from it. Kind of like this:
I’ve tried using AlignPosition with attachments inside the HumanoidRootPart, but I got completely lost and had no idea how the constraint worked. I’ve also tried anchoring the root part midair, which did technically work, but it doesn’t look good and I don’t have the ability to manipulate the CFrame of the root part along the ledge later. I’ve searched the searched the internet as much as I can for an answer, but couldn’t find any.
I don’t know if I’m looking at this situation the wrong way, or misunderstanding something. Any help will be appreciated, thank you.