I’m currently creating a death cutscene, where the player falls to the ground with the camera moving away, using the Moon Animation suite. Unfortunately, as soon as I move the character, the camera does not follow him. Could you tell me if this is possible thanks to a certain option in Moon Animation, or if it just requires code?
If you are looking for a first person cutscene, You can add a camera into the animation editor. Secondly you press the wrench then tick the one that may be unticked (I can’t remember what it’s called lol). Now you want to press + on the numpad to add a keyframe then 7 to edit it and you can set where you want it to lock which in this case, would be the head.
Precisely, I don’t want to do it first person, but I want the camera to always be located in front of the character and not at a place defined precisely, rather defined from the character.