How to lock/disable camera controls?

I am building a lobby. As such I want the camera to be always pointed out at an object, the problem is the camera is still controllable, like I could move it around with my mouse, I would most likely able to do the same thing with touch controls, though I have disabled zoom by putting minimum and maximum distance the same.

I can’t seem to find any resources on this, but I know this is possible as some games have lobbies also. How do I do this?

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I need to know something, did you change the camera.CameraType property to Enum.CameraType.Scriptable?

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yeah, I just figured it out. This is the solution! :slight_smile:

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