So I have a bunch of chairs:
I’m trying to do something where the game starts by pointing to a random chair, finding that player, and then moving on to the next chair down the list. Players initially are all placed into these seats.
So, in logic (using the picture above):
- Find a random player.
- Get that player’s seat.
- Find the next seat after it (so, if it found a random player in
Nano_Chair_03
, it would checkNano_Chair_04
to see if that seat has a player. - Continue until you have checked every single chair (so,
Nano_Chair_03
→Nano_Chair_04
→Nano_Chair_05
→Nano_Chair_06
→Nano_Chair_07
→Nano_Chair_01
→Nano_Chair_02
)
I’m not quite sure how to implement this.