I’ve been experimenting with making a 2D game on Roblox and I have found a way to make GUI’s collide with each other but it isn’t as reliable (It can only collide with one GUI instance at a time) which usually results in the player walking through them by pressing themselves against the 2 instances I’m searching for a way to make it more reliable and efficient. Any help is appreciated!
This is just a test I made, not a game I’m working on.