It can also be used to make meshes of players (for statues ig)
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You can save your text as .glb then go to blender → File → Import glTF 2.0 (.glb/.gltf) import your text mesh into blender. Select your text mesh and then go to File → Export → FBX (.fbx). Don’t forget to limit your export to only selected objects. That’s what I do because I don’t want to use online converters.
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