Hi. I was just wondering how I could make a “plane” shape, where there is only one face in one direction to render(A normal part shrunk to 0 size still has 2 faces). Thanks.
You have to use blender to do this. Insert a plane and then export it into roblox. I don’t know why you would want to do this though because collisions will be messed up
Thanks. It’s simply to improve rendering. I don’t need collisions.
You can’t have a 1-sided shape in a 3D worldspace.
white decal on invisible part should work
That would make a two-sided decal.
how
decal on one side would make a one sided block
I thought it would show on both sides if the block was invisible but I just checked and it doesn’t. Sorry!
@kerosene0143 is correct, if you are not wanting to use Blender, and only use studio, place your decal or texture on an invisible block, considering the engine will not render the invisible block, but only the one sided decal.
It is possible with a mesh, tho.