How to make a animation looped from a ID

I want to make a custom walking animation and this is my script:

game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		wait(3)
		char.Animate.walk.WalkAnim.AnimationId = "rbxassetid://4761047306"
		char.Animate.run.RunAnim.AnimationId = "rbxassetid://4761047306"
	end)
end)

now the thing is that i know i have to have it as core and looped but i dont know how to do that, somebody please help me.

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What? This is vague, please explain?

ok i made animation, and i have the script but the thing is it doesnt loop, how do i make it looped?
i checked the looped here:
2020-03-08 00_09_18-Window
but it doesnt seem to be doing anything. help

Try to make a script disabling the main animation script in the character, copy the original animation script and then paste in the StarterCharacterScripts, change the walking and running running animations to your animations (inside the scripts and in the animations.

i know its not as complicated as this since in this post:

it says just so make it looped and i dont know how to do that.

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In the animation editor change one of the settings to looped. Here’s a link that should help you with the animation editor, this also explains in more detail on how to loop and things like that. Animation Editor | Documentation - Roblox Creator Hub

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where is the looped thing i cant find it help oh my god(found it lol)

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Did my posts above solve your issue about the animations?

You need to fork the Animate script of the Character and have it replace the Player’s Default one. Simply modifying those properties won’t fix your problem.