Im making a fight game and i use vector3.new to push player but if you no know tab glitch is
When a person holds the “x” button at the top of the screen but does not close the game it freezes the character
and i try to make a code of tab glitch but i think tab glitch dont anchor root
the code i try:
local r = script.Parent:FindFirstChild(“HumanoidRootPart”)
local position = r.Position
while true do
if r.Anchored then
local plr = game.Players.LocalPlayer
plr:Kick(“Exploiter”)
end
end
The client stops sending physics updates for the character when this happens. You could make your own script which listens to periodic remotes from the client, e.g. 5 a second. If something weird happens to the distribution you could conclude they are tab glitching or lagswitching. You’d need a good way to analyze this, I would not recommend using it to kick automatically.