How to make a BodyPosition be more sharp

I’ve been trying to make a Dummy follow the player with the BodyPosition component and it all works fine. The only problem i have with it is that it’s very slow and sometimes its “lags”. I want it to follow the player but really precise

– A vid of the BodyPosition right now (couldn’t get a vid of the lag for some reason)

– The BodyPosition’s settings
image

I tried looking at tutorials and other sources of information about BodyPosition but i couldn’t find anything.

Thanks in advance!

This BodyPosition is being handled on the server, right?

I think so. The position is being set by a script, The BodyPosition is in the HumanoidRootPart inside a Dummy and not a player

Use :SetNetworkOwner
You can find more about this here on DevHub

Ok i think i fixed the lagging but the BodyPosition being slow i think is because of it’s settings

It is not. The server takes a little more time than the client to process / receive the info about the movement. This means that the server will react later than you move. That is what is causing these issues.

As @caviarbro said, you should use the function :SetNetworkOwner().

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Okay thanks ill see if it works

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