How to make a bodyvelocity in a Specific position

Hi im making a game and i want to make a bodyvelocity push player humanroot to other part
Script i try:

Local bd = instance.new(“BodyVelocity”)
bd.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
bd.velocity =(part.position - touchedpart.position).unit *30
bd.Parent = root
game.debris:addtem(bd,7)

Where Is the error?

bodyvelocity is depreciated, you should use VectorVelocity instead.
bodyvelocity doesnt work anymore anyway, before I switched to the replacements I noticed the old movers didnt apply forces anymore.

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