Hi im making a game and i want to make a bodyvelocity push player humanroot to other part Script i try:
Local bd = instance.new(“BodyVelocity”) bd.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bd.velocity =(part.position - touchedpart.position).unit *30 bd.Parent = root game.debris:addtem(bd,7)
Where Is the error?
bodyvelocity is depreciated, you should use VectorVelocity instead. bodyvelocity doesnt work anymore anyway, before I switched to the replacements I noticed the old movers didnt apply forces anymore.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.