How to make a cannon that you can shoot yourself out of and also cannons balls?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    How to make a cannon that you can shoot yourself out of and cannons balls too.

  2. What is the issue? Include screenshots / videos if possible!
    I don’t know where to start.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried Youtube and Devforum.

I want to make a cannon like the fortnite cannons.

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You start by making the cannon model… and then placing a proximity prompt in the cannon… and then like yknow you do your stuff.

Yea, ik how to do that, but how can i make cannon balls shoot out of it and then make an option to shoot yourself out.

I would probably use BodyForce, or the like. A depreciated way would be to use Velocity.

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Alr, but how can i make the player shoot out of the cannon at the cannons angle?

Hmmm. Probably either use two different prompts, or create a GUI.

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Probably just use the cannons orientation as the trajectory.

MainPart.CFrame.LookVector is what you looking for. Have fun shooting balls.

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Ok thanks, ill try this asap, ill let u know if it worked